SpiderMonkey change du jour: the special __parent__ property has been removed


The special __parent__ property has been removed from SpiderMonkey and is no longer in nightly builds. If you don’t use __parent__ or don’t know what the property does, you didn’t miss much.

If you use __parent__, you have a couple replacements. If you were using it to determine the global object for another object, use Components.utils.getGlobalForObject instead. If you were using it only to test its value against an expected value, use nsIDOMWindowUtils.getParent instead (but do note that its semantics are not absolutely identical to those of __parent__). If you were using it from unprivileged web scripts as a potential vector for security exploits, I feel your pain and will take no steps to assuage it. If you were using it some other way, comment and we’ll figure something out for your use case.

If you think you understood the __parent__ property (you probably don’t), or if you’re interested in the nitty-gritty details of JavaScript semantics, read on for the details of this esoteric property and the reasons for its removal.

Scoping in JavaScript

In the following example code, when the function g is invoked, what stores the v variable?

function f(a)
  var v = a;
  function g() { return v; }
  return g;

var fun = f(2);

The variable is accessed in an enclosing scope, created when the enclosing function was invoked. In the ECMAScript standard, the location of such variables is an object, stored as an internal [[Scope]] property of the function being called. In ES3 this object was a standard JavaScript object; ES5 tightens semantics slightly and uses a simpler structure, but the idea’s the same.

Meet the __parent__

It’s not possible to access the object stored as [[Scope]] in ECMAScript proper, but it has been possible to access it in SpiderMonkey and Mozilla-based browsers. The magical __parent__ property can often provide access to this value:

this.toString = function() { return "global"; }
var q = 17;
function foo() { return q; }
print(foo.__parent__); // prints "global"

“Often”? When does __parent__ not expose this value?

__parent__ doesn’t always reflect [[Scope]] because ECMAScript requires that certain objects not be made available to scripts. Among such objects are what SpiderMonkey refers to as With objects, Call objects, and Block objects.

With objects

SpiderMonkey creates With objects to handle the esoteric, non-lexical name lookup required by the semantics of the with statement in JavaScript. These semantics require that a name, depending on the runtime object used in the with, refer to a property of that object or to a variable in an enclosing scope. It’s impossible to know in general which will be the case before runtime, and therefore it’s impossible to speed up a lot of script that runs inside a with. (Incidentally, this is why you should never ever ever [ever] use with in performance-critical code. Use a two-letter abbreviation variable to save typing, if verbosity is your concern.) We can’t simply use the with block’s object as the scope, because if we miss on a lookup there we want to fall back to the normal scope; therefore we introduce a With object. Here’s an example of a situation where a With object is created:

with ({ toString: function() { return "with object"; } })
  print(function() { return toString; }.__parent__); // prints "with object"

__parent__ doesn’t actually give you the With object, because it’s a carefully-tuned internal value. With objects have behavior and functionality optimized for their particular purpose, and if we simply exposed them to scripts it would probably be possible to do Very Bad Things. Consequently, if you try to access __parent__ in a situation where you “should” get a With object, we instead give you back the object where the With object begins its search: the object used for the with block. This may be what a developer superficially familiar with __parent__ might expect, but it is nevertheless a lie.

Call objects

SpiderMonkey’s Call objects represent the local variables of a function call. Therefore, Call objects correspond to the [[Scope]] of functions. Returning to the original example, reproduced below, v is stored in a Call object, which is the [[Scope]] of the function g:

function f(a)
  var v = a;
  function g() { return v; }
  return g;

var fun = f(2);

When you attempt to access g‘s __parent__ property, SpiderMonkey censors the [[Scope]] and returns null, because ECMAScript requires that Call objects not be exposed. This case, which is far more common than the with case, completely prevents access to [[Scope]] at all (rather than exposing a half-representation of the value). This situation is even more pervasive in light of the modern JavaScript encapsulation practice of enclosing libraries in closures for pseudo-namespacing purposes. In many libraries __parent__ on many functions of interest gives no value whatsoever.

Block objects

One of the first things every JavaScript developer learns is that JavaScript variables are not scoped to blocks. Language tutorials usually emphasize this point, because it differs from most other languages (and in particular, it differs from the C-ish family of languages, the syntax of which JavaScript borrows to a fair degree). The conventional wisdom is that names in functions are always scoped to enclosing functions or to the global scope. If you want a locally-defined name, you have to wrap it up in a function.

The conventional wisdom is wrong.

Here’s proof: what does this example print?

var v = "global";
function test(frob)
    if (frob === 0)
      return v + " try";
    if (frob === 1)
      throw "local";
  catch (v)
    return v + " catch";
    if (frob === 2)
      return v + " finally";
  return v + " after finally";

print("not throwing, in try:          " + test(0));
print("throwing, in catch:            " + test(1));
print("not throwing, in finally:      " + test(2));
print("not throwing, after finally:   " + test(3));

Behavior depends on whether the binding for v as introduced by the catch is scoped to the function or to something else. JavaScript specifies that v, referring to the value potentially thrown while executing the try block, is scoped only to the catch block. Thus v in the catch refers to the thrown value; all other uses of v are outside the catch block and refer to the global variable v. Therefore the output is this:

not throwing, in try:          global try
throwing, in catch:            local catch
not throwing, in finally:      global finally
not throwing, after finally:   global after finally

Any function which referred to v inside the test function would have a Call object as its [[Scope]] — except for a function defined inside the catch block. Such a function at that location would have to capture the thrown value, so there must be something else on the scope chain before the Call object. SpiderMonkey refers to these objects as Block objects, because they implement traditional block-level scoping.

Block objects have the same issues as Call objects, so SpiderMonkey censors them to null as well. For optimization purposes we’d like to “boil them away” whenever possible, so as not to create an obnoxious little one-property object when we catch an exception and define a function that captures it. Exposing such an object directly prevents these optimizations, and would likely expose some security vulnerabilities.

But __parent__‘s issues don’t stop merely at those induced by complex language semantics. Even perfectly simple code — simpler even than nested functions — has potential for unpredictability.

If certain optimizations are implemented, __parent__ may be a lie

Consider this script in the global scope:

function fun() { return 17; }


Does fun‘s [[Scope]] need to be the global object?

It’s OK to cheat if you never get caught.

Smalltalk implementer maxim

ECMAScript provides no way for script to access [[Scope]]. It’s a construct used to ease specification, and it need not even exist in implementations. fun never uses any values from its enclosing scope, so there’s no reason that [[Scope]] must be global object. An implementation that carried around [[Scope]] with each function might simply make [[Scope]] be null, which could potentially speed up some garbage collection algorithms. Similarly, a function which refers only to never-modified variables in enclosing scopes might simply copy those variables’ values and, again, make [[Scope]] lie. Should a specification-artifact internal property constrain implementations looking to improve performance, or code size, or any number of other measures of desirability? Given where JavaScript use is heading now, the answer must be no.

For certain types of functions, there are very good reasons, even in simple cases, to make [[Scope]] a lie. SpiderMonkey implements some optimizations along these lines, but those optimizations don’t affect the value we store for [[Scope]] at the present. If it were advantageous to change that, we would do so in a heartbeat. Therefore, while __parent__ may have a reliable value now, it’s possible it would not in the future.

__parent__ is available even where you think it isn’t

Oddly enough, __parent__, despite its representing [[Scope]], isn’t just applicable to function objects. Instead, its value is generalized to all objects, in a way even more difficult to describe than that above. (Very roughly, __parent__ on non-function objects corresponds to the object which would be the __parent__ of a function created in the same context. I think. Mostly the value is used for security checks; improper setting of __parent__ is a common cause of implementation-caused XSS vulnerabilities.) This generalization and its semantics have even less support in the specification, so its meaning is even less clear than for functions.

__parent__ doesn’t expose anything useful

__parent__, beyond having unintuitive behavior, doesn’t tell the developer anything he’d care to know. Why would you need to access the enclosing scope of a function, as an object, in the first place? The very definition of the problem is obscure; it is almost a prerequisite to have read the ECMA-262 specification to be able to ask the question.

In the searching of various codebases that we’ve done, we’ve found only these use cases for __parent__:

A small number of Mozilla tests use __parent__ to verify proper scoping of objects. Since the value as we use it has security implications, this use case is reasonable — but it has extremely limited applicability. This use case can be supported by creating an alternate means of accessing an object’s parent, a means exposed through XPCOM, not through JavaScript itself, and certainly not by polluting every object with the functionality. We have implemented nsIDOMWindowUtils.getParent(obj) to support this testing-oriented use case. Beware: this method doesn’t censor like __parent__ does! Tread cautiously when using it where a With, Call, or Block object might be exposed, and don’t use the returned object except in immediate strict equality (===) checks. (NB: we’ve implemented it this way out of expediency; if it turns out to be too great a responsibility for typical testers, we’ll likely change it to censor.)
Determining the global context (global object) where an object was created
Since __parent__ often (for any function not nested in another function) is simply the global object, some people have used __parent__ to retrieve the global object associated with an arbitrary object. By walking from __parent__ to __parent__ you can often reach the global object this way. However, since the __parent__ value is sometimes a lie, it’s not as simple as var global = obj; while (global.__parent__) global = global.__parent__;. Instead, you have to be careful to start from an object with a known __parent__, one guaranteed not to be a nested function or similar. The easiest way to do this is to first walk up the prototype chain to eventually bottom out at Object.prototype, then to walk the parent chain. This method is baroque and non-obvious, and it requires careful tiptoeing around incorrect __parent__ values. If you know the object whose global you want to retrieve is a DOM node, the fully-standard node.ownerDocument.defaultView property also provides global access. Otherwise, the use case would be better addressed by exposing a method somewhere to directly retrieve the corresponding global object. We have recently added such a method to support this use case: Components.utils.getGlobalForObject(obj).
Being evil to Firefox
A fair number of security bugs reported against SpiderMonkey in recent years have worked by successfully confusing the engine into assigning a bad parent to an object. This incorrect security context can then be used as a vector to run code in the context of another website (resulting in an XSS hole, possibly usable against any website), or in some cases, in the context of the browser “chrome” itself (providing the capability for arbitrary code execution — the worst-case scenario as far as exploits are concerned). __parent__ is immutable and can’t itself be used to confuse the engine (at least in the absence of bugs, and we have no way to demonstrate such). However, it provides greater visibility into the engine, and it can sometimes expose values to script which wouldn’t (and shouldn’t) be accessible any other way.
Being evil to sandboxing mechanisms
__parent__ exposes security holes in some websites as well as in the browser directly. Such websites are those which purport to “safely” execute scripts provided by other users, through sandboxing or other mechanisms. For example, Facebook uses FBJS, a script-rewriting plus runtime-check mechanism, to allow applications to include interactivity. Google‘s Caja system provides a rigorous capabilities-providing system (also through script-rewriting plus runtime checks) to do the same, and it too is used in public sites these days. One requirement of such systems is that the global object must never be directly exposed: if you have the global object, you have unfettered access to the document, you have eval, you have Function, and you are utterly and thoroughly hosed. __parent__ provides easy access to this, so all these systems must censor access to __parent__, both statically (obj.__parent__) and dynamically (var p = "__parent__"; obj[p]). Not everyone knows, or remembers, that this is necessary. Removing __parent__ reduces attack surface in JavaScript sandboxes.

The former two use cases are better addressed in other ways. The latter two are holes best removed entirely.

__parent__ is being removed

__parent__ is being removed from SpiderMonkey. The value it purports to expose is esoteric and has semantics defined by a specification which JavaScript developers shouldn’t really have to read to understand it. The identification of that value is non-intuitive. Sometimes the value it exposes is a lie. There are plausible reasons why it might be made to lie if potential performance-improving ideas were implemented. It’s exposed even in places where it makes little sense. The use cases for it can be and are better served in other ways — or explicitly not served, when it serves as a vector for security vulnerabilities. In sum __parent__ doesn’t pass muster, so it’s being removed.

You can experiment with a version of Firefox without support for __parent__ by downloading a nightly from nightly.mozilla.org. (Don’t forget to use the profile manager if you want to keep the settings you use with your primary Firefox installation pristine.) The next release is many months away, which should provide plenty of time for extension developers to update their extensions to not use __parent__, if by chance they had managed to discover it and use it.


New Mozilla developer feature: Components.utils.getGlobalForObject(obj)

Suppose you’re an extension developer implementing some sort of event listener-like interface corresponding to browser windows. You’d like listeners to stick around as long as the original browser window is open, so when the browser window’s unload event fires when the browser window is closed, you want to remove the listener. Further, for simplicity, you’d like to be able to reuse the same interface as the DOM uses: EventTarget.addEventListener(eventName, listener, bubbles). But if you do that, how do you know what browser window to associate with a listener? One possibility is that you could associate event listeners with windows if you could determine the global object that corresponded to the event listener in question. (Assume arguendo that you control all use of listeners, so every listener is straightforwardly created in the window with which it’s associated — no shenanigans passing listeners across windows.) This isn’t the only situation where one might wish to know the global object, but it does happen to be a somewhat common one.

Is it possible to determine the global object corresponding to an arbitrary object? You can through a convoluted sequence of actions involving prototype hopping using Object.getPrototypeOf and walking the “scope chain” for the object (using an obscure Mozilla-specific feature whose details I omit). More simply, if the object in question is a DOM node, you could use node.ownerDocument.defaultView, which, while quite understandable, is still DOM-specific. But wouldn’t it be much better if there were some simpler, universal way to determine this value, rather than skirting the edges of feature intentionality?

Firefox nightlies now implement support for a new method available to extensions and other privileged code: Components.utils.getGlobalForObject(obj). It’s designed to support the specific need of determining the window where an object was created. (XPCOM components of course have a global object that isn’t a window, and that global object will be returned by the method in those circumstances.) Its functionality needs little explanation:

/* in the global scope */
var global = this;
var obj = {};
function foo() { }
assertEq(Components.utils.getGlobalForObject(foo), global);
assertEq(Components.utils.getGlobalForObject(obj), global);

If you’re using the previously-noted method involving prototype- and scope-chain-hopping, you should change your code to use Components.utils.getGlobalForObject(obj) instead. This new method is much simpler and clearer, and upcoming changes mean that the old method will no longer work in future nightlies and releases. The next release is still several months out, so you should have plenty of time to adjust.

As always, you can experiment with a bleeding-edge version of Firefox that supports Components.utils.getGlobalForObject(obj) by downloading a nightly from nightly.mozilla.org. (Don’t forget to use the profile manager if you want to keep the settings you use with your primary Firefox installation pristine.)

A last note: the method as currently implemented in nightlies suffers from a small bug when used with objects from unprivileged code — objects from scripts in web pages, that sort of thing. It’s fixed in the TraceMonkey repository, and the adjustment should make its way into the mozilla-central repository (and thus into nightlies) in short order. If you only use the method on objects from privileged scripts, I don’t believe you’ll encounter any problems.